Via Pixar storyboard artist, Emma Coats. I picked my top five seven to include here on Unleaded. But you should check out the full list  here: http://io9.gizmodo.com/5916970/the-22-rules-of-storytelling-according-to-pixar

 

#2: You gotta keep in mind what’s interesting to you as an audience, not what’s fun to do as a writer. They can be v. different.

#3: Trying for theme is important, but you won’t see what the story is actually about til you’re at the end of it. Now rewrite.

#4: Once upon a time there was ___. Every day, ___. One day ___. Because of that, ___. Because of that, ___. Until finally ___.

(Note from Day: I really like this fun little “blank” exercise above. It just lets you play and at the same time offers a very basic throughline for a story. How fun is that?!)

#7: Come up with your ending before you figure out your middle. Seriously. Endings are hard, get yours working up front.

#8: Finish your story, let go even if it’s not perfect. In an ideal world you have both, but move on. Do better next time.

#9: When you’re stuck, make a list of what WOULDN’T happen next. Lots of times the material to get you unstuck will show up.

#12: Discount the 1st thing that comes to mind. And the 2nd, 3rd, 4th, 5th – get the obvious out of the way. Surprise yourself.

 

Also the image below is Pixar Star Wars. Although not related to the “22 Rules of Storytelling According to Pixar” I couldn’t resist.

Pixar_SW